Void Enterprise
A downloadable game for Windows, Linux, and Android
The game is free to play on all platforms, including MAC. Linked here.
Three hundred years ago, something came into Sol.
We had no FTL. Stations and colonies were a slow haul from Earth, and every one of them was hit. The attackers took food, tools, medicine. They left the yards and the machines. No one who saw them lived, and they wiped the recordings. We pulled FTL out of the wrecks they left behind. We never pulled them.
The Confederation was built on that day. It still cannot raise the fleet it wants. Ships do not appear because the drive exists. They are laid, crewed, and fed. So it created Project Nomad: civilian captains, issued a hull and a claim past Sol. Explore the frontier. Hold what you find. Build the industry Earth lost.
You will not be out there alone. Other captains have the same offer, and the race that gave us the drive was never found. Their technology simply ends.
So what happens next? That's up to you.
Explore. Industry. Tame space.
Enterprise in the Void.
Void Enterprise.
About
Void Enterprise is a multiplayer space adventure with grand-strategy elements and 4X-adjacent gameplay.
Build your career on the frontier through exploration, trade, combat, industry, and whatever opportunities you can find. Behind it all is an extensive economic simulation where resources, production, logistics, and the machinery of civilization actually matter.
The game takes a practical approach to science fiction. Ships are built around engineering constraints, logistics, and technologies that could plausibly exist rather than hand-waving away the hard parts of space travel.
And combat is no exception.
At the distances of space, traditional weapons have serious limitations. Lasers struggle to deliver sufficient energy over extreme ranges, while massive kinetic weapons face their own practical constraints. Instead, modern space combat has evolved toward enormous volleys of self-guided munitions.
Ships survive through layers of massive armor and defensive flak systems—not magical shields.
Alpha
Void Enterprise is currently in alpha.
Many systems are already playable, but the game is still under active development and the full gameplay loop is not yet complete.
Right now, I'm primarily looking for feedback: what works, what doesn't, what is confusing, and what makes you want to keep playing.
The frontier is open.
Visit our Discord lore & project details.
Follow development, discuss the game, report bugs, and help shape the frontier.
Account required
- Email is just used to authenticate
- No passwords
- Magic link - Install Authentication Token
- Your emails are encrypted in the data, so they're unusable to me.
- Why would I want your emails?
- Personal data? Ew.
- You can manage your login tokens - Options - Manage Tokens & Logins
The gameplay triangle.
| Updated | 3 days ago |
| Published | 7 days ago |
| Status | In development |
| Platforms | Windows, Linux, Android |
| Author | Discount Ninja |
| Genre | Adventure, Strategy, Survival |
| Made with | Blender, Aseprite, GIMP, Audacity |
| Tags | 3D, 4X, Exploration, Multiplayer, Space, Space Sim, Turn-Based Combat |
| Average session | A few minutes |
| Inputs | Keyboard, Mouse, Touchscreen, Smartphone |
| Multiplayer | Server-based networked multiplayer |
| Links | Discord, Homepage |
| AI Disclosure | AI Assisted, Code, Graphics |
Download
Click download now to get access to the following files:
Development log
- Touch controls - you're doing it wrong3 days ago
- Accounting in a video game?6 days ago





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